SKU/Artículo: AMZ-B0DGBZLGP3

Narrative Systems Design for Games: Create Story Graphs, Storylets, and Emergent Narrative with Testable Pipelines and Tools for Unity, Unreal, Ink, and Yarn Spinner

Disponibilidad:
Fuera de stock
Peso con empaque:
0.36 kg
Devolución:
No
Condición
Nuevo
Producto de:
Amazon

Sobre este producto
  • Build graph-driven narrative systems that are coherent, stateful, and fully debuggable
  • Create systemic storylets, weighted rules, cooldowns, and procedural content safely
  • Implement narrative runtime models in Unity and Unreal, including state stores, save/load, branching logic, inspectors, and automated validation
  • Integrate authored dialogue and localization into stable runtime contracts
  • Run narrative QA with playthrough matrices, instrumentation, state tracking, and bug taxonomies
  • Deliver LiveOps arcs, cloud-native narrative events, feature flags, and platform-aware patches without breaking save files or player continuity
  • Write narrative specifications, templates, and linting standards that scale teams and allow faster iteration

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