SKU/Artículo: AMZ-B0F9YLLZCL

C++ Game Physics Simulation: Mastering Real-World Dynamics with C++

Format:

Paperback

Kindle

Paperback

Detalles del producto
Disponibilidad:
En stock
Peso con empaque:
0.62 kg
Devolución:
Condición
Nuevo
Producto de:
Amazon
Viaja desde
USA

Sobre este producto
  • What if your C++ code could breathe life into a virtual world where gravity bends, collisions feel real, and every object obeys the laws of physics?Ever wondered how AAA games simulate lifelike movement, soft-body deformation, or explosive particle effects—without breaking performance?Whether you're building a platformer, a racing simulator, or the next physics-based puzzle sensation, C++ Game Physics Simulation: Mastering Real-World Dynamics with C++ gives you the exact tools, code, and know-how to engineer the invisible rules that power modern games.🧠 What This Book Offers:Real-World Physics, in Real Code: Go beyond theory. Learn to implement rigid body dynamics, fluid simulations, soft-body physics, and cloth simulation using clean, optimized C++.From Vectors to Virtual Gravity: Master the math of motion—vectors, matrices, forces, torque, collisions—and apply them in fast, interactive simulations.Build a Physics Engine from Scratch: Not just how to use Bullet or PhysX—but how to build your own modular engine step by step.Performance-Driven C++: Leverage low-level memory control, multi-threading, and real-time debugging to ensure your game runs buttery-smooth at scale.Real Examples, Real Code: Includes working simulations like cloth flags, vehicle suspensions, and fire and water particle systems. Copy, tweak, deploy.Prepare for the Future: Explore physics in AR/VR, quantum computing, AI-driven physics, and the next generation of game engines.📘 Who Should Read This?Aspiring Game Developers who want to make their games feel alive and interactive.C++ Programmers aiming to specialize in physics-heavy applications or engines.Indie Creators & Hobbyists ready to break free from game-engine black boxes and understand what’s really going on under the hood.Students & Educators looking for a hands-on physics guide that marries theory with modern C++ practice.🔑 Key Features:Clear explanations of rigid-body and soft-body dynamicsFull C++ code samples for every topicDeep dives into Bullet, PhysX, Box2D, and custom enginesDebugging strategies and performance optimizationFluid dynamics, cloth simulation, and particle effectsFuture trends in game physics (AI, AR/VR, quantum)🎮 Whether you're writing your first line of simulation code or optimizing for thousands of moving objects, this book hands you the complete blueprint to code the rules that make virtual worlds feel real.👉 Scroll up and grab your copy now—your physics-powered game world awaits.
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U$S 52,63
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