SKU/Artículo: AMZ-B0GGH8R7S3

Roblox Lua Mastery: Build Complex Game Systems Step by Step: A Practical Guide to Advanced Scripting, Game Logic, and Dynamic Gameplay Design in Roblox Studio

Format:

Paperback

Hardcover

Kindle

Paperback

Detalles del producto
Disponibilidad:
En stock
Peso con empaque:
0.63 kg
Devolución:
Condición
Nuevo
Producto de:
Amazon
Viaja desde
USA

Sobre este producto
  • Roblox Lua Mastery takes you beyond basic scripting and shows you how to design powerful, scalable systems that drive modern Roblox games. Roblox games that grow, scale, and retain players are not built from isolated scripts—they are built from well-designed systems. This book is written for developers who already understand the basics and are ready to move into advanced territory: structured architecture, secure multiplayer logic, persistent player data, complex gameplay systems, and performance-focused design. Inside, you’ll learn how to think like a systems developer. You’ll explore modern approaches to Roblox Luau, clean ModuleScript design, client–server responsibility, and data-driven development. Each chapter focuses on practical, real-world systems such as inventories, economies, combat mechanics, NPC AI, quests, progression, and live-game performance. Rather than teaching disconnected features, this guide shows how professional Roblox games are actually built—through layered architecture, reusable frameworks, secure networking, and scalable runtime behavior. By the end, you’ll understand not just how to script mechanics, but how to engineer complete game systems that are maintainable, secure, and ready for long-term growth. Key Features & Benefits • Build scalable gameplay systems instead of one-off scripts • Design secure client–server architecture for multiplayer games • Implement persistent player data, inventories, economies, and progression • Create flexible combat systems, abilities, and NPC AI frameworks • Optimize performance, structure large projects, and prepare games for live updates Author Bio Ryan Martin is a game development author focused on modern Roblox engineering practices, system architecture, and advanced gameplay design.
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